Polaris
With the powers of the stars and constellations, Polaris will rescue her friends!
Controls
KEYBOARD | GAMEPAD | |
---|---|---|
MOVE, NAVIGATE MENUS | [ARROWS] | [LEFT STICK] |
CONFIRM, ADVANCE DIALOGUE | [ENTER] | [A] |
JUMP | [SPACE] | [A] |
FALLING THROUGH PLATFORM | [↓] | [↓] WITH LEFT STICK |
SHOOT | [Z] | [X] |
CHARGE | HOLD [Z] | HOLD [X] |
CHOOSE CONSTELLATION | [X] | [SELECT] |
OPEN MENU | [ESC] | [START] |
Credits
CeHaga — programming, boss mechanics
Gguste — programming, game design, mechanics
Hugo Frota — game design, pixel sprites
Isabella Conde — programming
UFOwen — illustrations, dialogue sprites, background, story
Credits for External Assets:
Music by Matthew Pablo - http://www.matthewpablo.com
Sound Effects by phoenix1291
Fonts: Blank Magic (title), Pink Chicken
Status | Released |
Platforms | HTML5, Windows |
Authors | Gguste, Hugo Frota, Isabella Conde, CeHaga, UFOwen |
Genre | Platformer |
Made with | Clip Studio Paint, Unity, Aseprite, Adobe Illustrator |
Tags | 2D, Female Protagonist, gamepad, Magic, Pixel Art |
Average session | A few minutes |
Languages | English, Portuguese (Brazil) |
Download
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Click download now to get access to the following files:
Polaris_v1.0.3.zip 102 MB
Polaris_v1.0.0.zip 101 MB
Comments
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I love the designs and overall concept, but wow is it such struggle to past a level since the character always freezes in midair after getting hit (which leads me to always getting dropped into the abyss lol in the Taurus level).
Thank you. Since we based our game on Megaman, we put their mechanic that you can't control when you get hit by an enemy, we wanted players to be more careful when dealing with them. Unfortunately, we didn't balance well some enemy's stats when we launched, but today we updated the game to be fairer in this part and corrected some other critical bugs. However, if you still struggle in the Taurus level, I recommend beating the Pisces level first because of the power you get on this level.
kinda tough